Tuesday, August 9, 2016

Presentation for Psychology




Domestic & Dating Violence:  Looking at the Youth Population

"Teen Dating Violence"


What do you notice about this video, words, images, relationship portrayed?

What messages are being sent here?

What age group do you think is targeted?

How might the teenage and youth population be influenced by this video?


Peers and media also influence behaviors and attitudes. Research suggests between 50 to 80% of adolescents report knowing friends who were involved in dating violence (Ashley & Foshee, 2005; Halpern, Oslak, Young, Martin & Kupper, 2001; Teen Research Unlimited, 2008). Adolescents with friends who experience dating violence are more likely to perpetrate violence against their dating partner (Foshee, McNaughton, Reyes, & Ennett, 2010). Further, media exposure may impact adolescent attitudes surrounding dating violence, specifically the belief that violence is a way to resolve relationship problems (Manganello, 2008; Rivadeneyra & Lebo, 2008). Adolescents who prefer aggressive media such as physical or verbal violence in television, movies, music and video games are likely to exhibit violent relationship patterns (Connolly et al., 2010). When faced with fictional dating situations, the majority of young adolescents resorted to aggressive conflict resolution techniques, such as fighting (Prospero, 2006). http://tpcjournal.nbcc.org/a-phenomenological-investigation-of-adolescent-dating-relationships-and-dating-violence-counseling-interventions/


Exercise:  stats and facts 

Risk Factors


These factors could be grouped into four broad categories:
  • Precarious sexual history 
  • Risky family background 
  • Poor self-regulation skills 
  • Risky social environment
Other Factors:

  • Cultural lens
  • Exposure
  • Bully Behavior
  • At-Risk Behavior in general
  • Substance Abuse 





10 Warning Signs of an Abusive Relationship
  1. When your friend and her boyfriend are together, he calls her names or puts her down in front of other people.

  2. He acts extremely jealous when she talks to other boys, even when it is completely innocent.

  3. She apologizes for his behavior and makes excuses for him.

  4. She frequently cancels plans at the last minute, for reasons that sound untrue.

  5. He’s always checking up on her, calling or paging her, and demanding to know where she has been and whom she has been with.

  6. You’ve seen him lose his temper, maybe even break or hit things, when he’s mad.

  7. She seems worried about upsetting him or making him angry.

  8. She is giving up things that used to be important to her, such as spending time with friends or other activities, and is becoming more and more isolated.

  9. Her weight, appearance or grades have changed dramatically. These could be signs of depression that could indicate abuse.

  10. She has injuries she can’t explain, or the explanations she gives don’t make sense.


http://www.nij.gov/topics/crime/intimate-partner-violence/teen-dating-violence/Pages/risk-factors.aspx





National Study that uses risk factors:

http://www.cdc.gov/healthyyouth/data/yrbs/pdf/2017/2017_yrbs_standard_hs_questionnaire.pdf

Assessment






http://www.nrcdv.org/rhydvtoolkit/docs/Worcester%20-%20TDV%20screeing%20tool.pdf


http://www.nrcdv.org/rhydvtoolkit/docs/San%20Diego%20-TDV%20Screening%20Tool.pdf



Treatment


Relationship!  Establishing a strong rapport with the youth you're working among
Education
Resources (broad and local)

What does a healthy relationship look like?




GREAT WEBSITES!!!

www.teensource.org






www.loveisrespect.org




Resources:








Saturday, February 27, 2016

Looking at the (Negative) Impact of Technology Presentation

Looking at the (Negative) Impact of Technology 
(over exposure, nuerological impact, and treating addiction)

Precursor: Technology has offered wonderful gifts.  

For example, glasses allow a person with vision impairment to see.  Voice to text has allowed persons with significant dyslexia to accomplish writing and school tasks. Technology by standard definition includes any invention, tool, or device created and used to make a task easier or more efficient.  The stick a chimpanzee uses to acquire termites from a mound is a form of technology.  A musical instrument...




For this presentation we are focusing on specific types of tech.I am referring to devices that include "screens" and what science defers as 

"SCREEN TECHNOLOGIES" 

Cell Phones, TV, Computers, Tablets, Gaming Devices, and all that goes within those...



 Susan GreenField 
Science Researcher on Technology and the Brain

"Today’s screen technologies create environments that could alter how we process information, the degree to which we take risks, how we socialise and empathise with others and even, how we view our own identity. This is the primary focus of Susan Greenfield’s work into the impact of modern screen technologies on the human brain (Greenfield)."


OR




The Worst Case Scenario.


"Brain imaging studies reveal that game addictions commandeer the cingulate gyrus (a key brain area involved in motivation) and the prefrontal cortex (the brain's judgment center). The result is that kids can become fixated on digital devices, cease to care about what once mattered to them most, and yet have no insight regarding their problems (Freed, 2016)."


 "Brain scans show that video gaming triggers the release of the reward-based neurotransmitter dopamine into the brain at the same level as an intravenous shot of amphetamine. In other words, gaming provides pleasures real-world activities may not be able to match. For example, in contrast to the profound and immediate rewards found in gaming, kids need to work all semester long in math or chemistry before they receive a grade stamped on a transcript (Freed, 2016)."




On the level of neural circuitry, neuroadaptation occurs as a consequence of increased brain activity in brain areas associated with addiction and structural changes as a consequence of Internet and gaming addiction. The cited studies provide a clear picture of Internet and gaming addiction pathogenesis and stress how maladaptive behavioral patterns indicative of addiction are maintained. The brain adapts to frequent use of drugs or engagement in addictive behaviors so that it becomes desensitized to natural reinforcers. Importantly, functioning and structure of the OFC and cingulate gyrus are altered, leading to increased drug or behavior salience and loss of control over behaviors. Learning mechanisms and increased motivation for consumption/engagement result in compulsive behaviors (Kuss, et al, 2012)".







On a behavioral level, Internet and gaming addicts appear to be constricted with regards to their impulse control, behavioral inhibition, executive functioning control, attentional capabilities, and overall cognitive functioning. In turn, certain skills are developed and improved as a consequence of frequent engagement with the technology, such as the integration of perceptual information into the brain via the senses, and hand-eye coordination. It appears that the excessive engagement with the technology results in a number of advantages for players and Internet users, however to the detriment of fundamental cognitive functioning.











Technology addiction, or video game addiction is no joke and although it's considered a psychological addiction, studies show it reveals the same brain impact as substances can, within the white matter of the brain.
The Addiction Cycle includes “the tendency to numb oneself along with feelings of shame, isolation, and guilt (Greenfield, 2016).”





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         What's the need or function (for parent and child)?



"Technology is the only thing that calms me down"~Child
"It's the only time I can get a break!" Parent

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


What can or do we do (as therapist)?
  • Psychoeducation
    • Use videos, it's the language!
    • Show images
    • Describe what you’re observing  “I can see that you’re ________ today, when was the last time you got to play video games?”
  • Showing the science
    • People are more apt to look at “science” versus your opinion
  • Use story
    • Using and showing examples of other people’s experience can be a powerful tool (see case example)
  • Give Parent's tools & Partner with Parent's (see attached resources)
    • If we’re working with children, it is often through the parent that we can support the child
    • Avoid judgement
    • Always aim to reduce, not eliminate at first
  • Offer "activities" (see list)
    Including the act of observation, becoming aware of time spent on tech
  • Addiction Treatment
    • Look to same patterns of treatment that are applied to compulsive use, or substance disorders

Example Activities:
  •  Balancing, for every X amount of game time you do Y amount of (play, outdoor activity, art, people time).
  • Monitoring Chart to observe how much time is being spent on game time (for parents and/or child).
  • "The Cell Phone Basket": ALL house inhabitants putting devices away for (weekdays, every Saturday, after 4 o' clock...)
  • Use technology ideas that include a balance, art blogging, outdoor tracking "game" like app, etc.
  Parent Tools
http://www.entrepreneurkidsacademy.com/screen-time-five-tips-to-balance-technology-in-family-life/

  • Monitoring Charts
  • Reward/Consequence system
  • Technology contracts
  • Education, books
  • Providing ways the parent can obtain their needs (time to do stuff), looking at alternatives


Here are five tips for creating more balance.
1. Set up toy stations. Before I sit down to work, many times I’ll pull out different tubs of toys and create a village with my kids. I will get them started playing and then I explain it’s time for me to work and them to play. I do this during times where I know I can get interruptions because they do happen.
2. Wean them off technology. If your kids are used to having the TV or a device anytime you are busy then you’ll need to wean them off. It’s just like any other treat.  Start to limit how much they get and back off until you have found a good balance that works for everyone. At first they will complain and throw fits but as you wean them you should see less of this behavior.
3. Kids WILL play, give them a chance. So many time I have turned the TV on because I feared that if I did not I wouldn’t get my work done. Once I started more research about technology I was aware of what I was doing. So I quit turning the TV on and observed what happened. I noticed that they did what kids naturally do. They started playing and looking at books, big surprise right? They keep themselves busy with the world around them.
4. Schedule it. I look at my day and see where I have to have uninterrupted time. If I need more than one hour, I get a babysitter or wait till hubby can help. There are times that I have a skype call or something that is an hour or less where I can’t be interrupted. Those are the times they get a show or app to play with.
5. Supervise it. The sources of technology our kids are most exposed to are TV, MP3 players, smart phones, tablets, e-readers and computers. In reality parents should only be allowing educational programming/reading for their kids. We all enjoy some fun entertainment that doesn’t necessarily mean learning. So if parents allow kids to consume non-educational content then parents should supervise kids or at least preview the specific content allowed. Parents should also have a conversation with kids about the material consumed. Remember to have wi-fi turned off whenever possible, read more about that in our last article here.
Supervise social media 100%.

Time Allowed and Approved Activities.

Here is a list of ages showing time that should be allowed and types of technology that is okay. This list is what I put together from my own research. It is not scientific and has not been approved. Please note that this is my opinion only. Be sure to check out the sources at the end of this post.
  • Ages 0-2 – 0 to 1 hour of tech time. The best type of technology for this age is constructive technology. Interactive apps using devices such as tablets and other small handheld devices with wi-fi/phone connection off (use airplane mode). TV is not recommended for this age.
  • Ages 3-5 – 0 to 2 hours of constructive technology (see above) or educational TV.
  • Ages 6-18 – Up to 2 hours of constructive technology (see above), educational TV, non-violent movies / video games.
- See more at: http://www.entrepreneurkidsacademy.com/screen-time-five-tips-to-balance-technology-in-family-life/#sthash.Yq1SDE3j.dpuf
Here are five tips for creating more balance.
1. Set up toy stations. Before I sit down to work, many times I’ll pull out different tubs of toys and create a village with my kids. I will get them started playing and then I explain it’s time for me to work and them to play. I do this during times where I know I can get interruptions because they do happen.
2. Wean them off technology. If your kids are used to having the TV or a device anytime you are busy then you’ll need to wean them off. It’s just like any other treat.  Start to limit how much they get and back off until you have found a good balance that works for everyone. At first they will complain and throw fits but as you wean them you should see less of this behavior.
3. Kids WILL play, give them a chance. So many time I have turned the TV on because I feared that if I did not I wouldn’t get my work done. Once I started more research about technology I was aware of what I was doing. So I quit turning the TV on and observed what happened. I noticed that they did what kids naturally do. They started playing and looking at books, big surprise right? They keep themselves busy with the world around them.
4. Schedule it. I look at my day and see where I have to have uninterrupted time. If I need more than one hour, I get a babysitter or wait till hubby can help. There are times that I have a skype call or something that is an hour or less where I can’t be interrupted. Those are the times they get a show or app to play with.
5. Supervise it. The sources of technology our kids are most exposed to are TV, MP3 players, smart phones, tablets, e-readers and computers. In reality parents should only be allowing educational programming/reading for their kids. We all enjoy some fun entertainment that doesn’t necessarily mean learning. So if parents allow kids to consume non-educational content then parents should supervise kids or at least preview the specific content allowed. Parents should also have a conversation with kids about the material consumed. Remember to have wi-fi turned off whenever possible, read more about that in our last article here.
Supervise social media 100%.

Time Allowed and Approved Activities.

Here is a list of ages showing time that should be allowed and types of technology that is okay. This list is what I put together from my own research. It is not scientific and has not been approved. Please note that this is my opinion only. Be sure to check out the sources at the end of this post.
  • Ages 0-2 – 0 to 1 hour of tech time. The best type of technology for this age is constructive technology. Interactive apps using devices such as tablets and other small handheld devices with wi-fi/phone connection off (use airplane mode). TV is not recommended for this age.
  • Ages 3-5 – 0 to 2 hours of constructive technology (see above) or educational TV.
  • Ages 6-18 – Up to 2 hours of constructive technology (see above), educational TV, non-violent movies / video games.
- See more at: http://www.entrepreneurkidsacademy.com/screen-time-five-tips-to-balance-technology-in-family-life/#sthash.Yq1SDE3j.dpuf

Here are five tips for creating more balance.
1. Set up toy stations. Before I sit down to work, many times I’ll pull out different tubs of toys and create a village with my kids. I will get them started playing and then I explain it’s time for me to work and them to play. I do this during times where I know I can get interruptions because they do happen.
2. Wean them off technology. If your kids are used to having the TV or a device anytime you are busy then you’ll need to wean them off. It’s just like any other treat.  Start to limit how much they get and back off until you have found a good balance that works for everyone. At first they will complain and throw fits but as you wean them you should see less of this behavior.
3. Kids WILL play, give them a chance. So many time I have turned the TV on because I feared that if I did not I wouldn’t get my work done. Once I started more research about technology I was aware of what I was doing. So I quit turning the TV on and observed what happened. I noticed that they did what kids naturally do. They started playing and looking at books, big surprise right? They keep themselves busy with the world around them.
4. Schedule it. I look at my day and see where I have to have uninterrupted time. If I need more than one hour, I get a babysitter or wait till hubby can help. There are times that I have a skype call or something that is an hour or less where I can’t be interrupted. Those are the times they get a show or app to play with.
5. Supervise it. The sources of technology our kids are most exposed to are TV, MP3 players, smart phones, tablets, e-readers and computers. In reality parents should only be allowing educational programming/reading for their kids. We all enjoy some fun entertainment that doesn’t necessarily mean learning. So if parents allow kids to consume non-educational content then parents should supervise kids or at least preview the specific content allowed. Parents should also have a conversation with kids about the material consumed. Remember to have wi-fi turned off whenever possible, read more about that in our last article here.
Supervise social media 100%.

Time Allowed and Approved Activities.

Here is a list of ages showing time that should be allowed and types of technology that is okay. This list is what I put together from my own research. It is not scientific and has not been approved. Please note that this is my opinion only. Be sure to check out the sources at the end of this post.
  • Ages 0-2 – 0 to 1 hour of tech time. The best type of technology for this age is constructive technology. Interactive apps using devices such as tablets and other small handheld devices with wi-fi/phone connection off (use airplane mode). TV is not recommended for this age.
  • Ages 3-5 – 0 to 2 hours of constructive technology (see above) or educational TV.
  • Ages 6-18 – Up to 2 hours of constructive technology (see above), educational TV, non-violent movies / video games.
- See more at: http://www.entrepreneurkidsacademy.com/screen-time-five-tips-to-balance-technology-in-family-life/#sthash.Yq1SDE3j.dpuf
Here are five tips for creating more balance.
1. Set up toy stations. Before I sit down to work, many times I’ll pull out different tubs of toys and create a village with my kids. I will get them started playing and then I explain it’s time for me to work and them to play. I do this during times where I know I can get interruptions because they do happen.
2. Wean them off technology. If your kids are used to having the TV or a device anytime you are busy then you’ll need to wean them off. It’s just like any other treat.  Start to limit how much they get and back off until you have found a good balance that works for everyone. At first they will complain and throw fits but as you wean them you should see less of this behavior.
3. Kids WILL play, give them a chance. So many time I have turned the TV on because I feared that if I did not I wouldn’t get my work done. Once I started more research about technology I was aware of what I was doing. So I quit turning the TV on and observed what happened. I noticed that they did what kids naturally do. They started playing and looking at books, big surprise right? They keep themselves busy with the world around them.
4. Schedule it. I look at my day and see where I have to have uninterrupted time. If I need more than one hour, I get a babysitter or wait till hubby can help. There are times that I have a skype call or something that is an hour or less where I can’t be interrupted. Those are the times they get a show or app to play with.
5. Supervise it. The sources of technology our kids are most exposed to are TV, MP3 players, smart phones, tablets, e-readers and computers. In reality parents should only be allowing educational programming/reading for their kids. We all enjoy some fun entertainment that doesn’t necessarily mean learning. So if parents allow kids to consume non-educational content then parents should supervise kids or at least preview the specific content allowed. Parents should also have a conversation with kids about the material consumed. Remember to have wi-fi turned off whenever possible, read more about that in our last article here.
Supervise social media 100%.

Time Allowed and Approved Activities.

Here is a list of ages showing time that should be allowed and types of technology that is okay. This list is what I put together from my own research. It is not scientific and has not been approved. Please note that this is my opinion only. Be sure to check out the sources at the end of this post.
  • Ages 0-2 – 0 to 1 hour of tech time. The best type of technology for this age is constructive technology. Interactive apps using devices such as tablets and other small handheld devices with wi-fi/phone connection off (use airplane mode). TV is not recommended for this age.
  • Ages 3-5 – 0 to 2 hours of constructive technology (see above) or educational TV.
  • Ages 6-18 – Up to 2 hours of constructive technology (see above), educational TV, non-violent movies / video games.
- See more at: http://www.entrepreneurkidsacademy.com/screen-time-five-tips-to-balance-technology-in-family-life/#sthash.Yq1SDE3j.dpuf

Resources:

http://www.huffingtonpost.com/richard-freed/what-one-boys-story-tells-us-about-video-game-addiction_b_9238744.html


http://www.ncbi.nlm.nih.gov/pmc/articles/PMC4061797/

Link to published articles on facets of this via Susan Greenfield's page: http://wwww.susangreenfield.com/assets/Sept-2015/Reading-list-for-Website-Revised-Sept-2015.pdf
https://plus.google.com/communities/101651115161183157939?cfem=1

BOOKS
how-to-help-children-addicted-to-video-games-ebook-transparent_1_1t70169e.jpgproduct_thumbnail.jpg

 

Tuesday, February 2, 2016

Transition Presentation

Agenda
Partner Activity (10 minutes)
    • Get into pairs
    • Each will be given a story to read
    • 1 person reads, the other listens (no advice/exchange)
    • The listener writes the first 5 words that come to mind (not going to be shared)
    • switch places
    • Whole Group Discussion about the experience
HANDOUT
  1. The studies
    • First looked at general emotions after received or denied abortion
      • 24% reported primarily negative emotions a week later
      • 35% reported primarily positive
      • 23% low emotional response
      • 18% mixed emotions 
    • Argument that debates focus on emotions that harm women, and that these haze researches from focus (setting the focus on negative emotions).
    • This study showed that they're are a range, but more positive emotions, such as "relief"

    • Second looks at specifically women that had difficulty after abortion, with emotions (per hotline recruitment).  
    • Factors that connected to their difficulty (relational, lack of social support, believed they didn't have a choice)
Decision making process, need a place to process.
Post experience social support.

"Although not telling anyone about their abortion may have saved some respondents from expected negative responses, it exacerbated feelings of secrecy and stigma.  Women described insomnia, panic attacks, and anxiety that stemmed fromm their effort to hide their abortion (Kimport, et al)."


"Women's narratives suggest that they feel most supported by listeners who affirm their decisional authority while also recognizing the many factors they must weigh to make a decision (Kimport, et al)."



Good resources is gooodtherapy.org an they look at MANY connections to this topic

Abortion Issues Articles from Goodtherapy.org:



 The political climate/shifts:


Share interviewees story

Questions.

Saturday, October 17, 2015

Peer Recovery Presentation

Peer Recovery & The Wellness & Advocacy Center




Presented by,

Laura, Chelsea, & Erika
















~~~~~~~~~~~~~~~~~~~~~~~~
Focus of our Group


Further exploring "Peer Recovery" and the Wellness & Advocacy Center


What is Peer Recovery?


"Having another person around you who can help you understand through their life that other people have been through it and you're not alone plays a huge role in shifting misperception (Interview, Fisher)."


Me "Are you in counseling/therapy?"
Student: "No, no, no.  I tried that, no way.  The run around and then they call the police because my language is harsh when I'm triggered"  "No way, tell me you how you feel, fuck you!"  I have a family, where I am not judged, I can go anywhere in the state and join a group and feel ok.  They're my relatives but not my family..."  


Who is served?


Drop-in open-door policy, casual, self-sign in.  
Front desk monitor.
18+ identifying themselves as having mental health issue/diagnoses


What services are offered?


Socializing (recovery through connection/conversation)

"It just looks like they're all standing around smoking cigarettes!"

Open Art Studio/Program (recovery through connection and art process)
"Our approach for the Art Program is to focus on process not on final product. Art is enjoyed by a vast number of people, but many people seem to have the idea that good art displays high technical skills. Art is not about the displaying of one's skills.
Our art room is an open-style studio, we do not do directed art projects unless someone really needs to have one because we respect that everyone´s creative moment is very personal. People have many different levels of exposure and understanding of art. We treat everyone on an individual basis. Our concept of fine art is very broad".
-naomi murakami / Art Director 
  • Process not content, some instruction
  • Art walls
  • Art Shows
  • Art Selling





Career Center/Computer Lab (recovery through life skills, accessibility)

The wellness center has a computer lab that doubles as a career center:

  • Staff assistance for looking up job applications, housing options or help them work on their resumes.  
  • 8 computers  
  • Spanish offered & Rosetta stone for Spanish/English
  • Job postings board 
  • Resource table  
  • Another addition to the career center is a Resource Group, which covers housing, food, clothing and benefits!


Garden (connection, nature, garden process)
The garden is open to any members who want to use it.  They can have their own section of the garden if they want and they can plant whatever they like whether it be vegetables, plants, flowers or fruit.  

The garden can be something personal or communal and the members can take home whatever they grow for themselves.

Groups (peer therapeutic process, specific topics)

Advocacy & Peer Support
"Having walked in one's shoes"
Meetings, Public voice, and teaching self-advocacy through peer support groups.
Giving back, volunteering.

The issues?  


"Part of the recovery is society's recovery from placing so much discrimination and stigma on the person who's been labeled with mental illness.  It's hard to recruit peers as long as the stigma s so great; people don't want to step back in the system (Fisher, Interview).


  • Policy, Is there a competency to working with people versus any person assigning themselves the task?
  • Public/Political Voice
  • Funding
  • Where do we fit in this model, how can we be integrated into such services, and is there a blend of licensed therapy services and peer recovery models?  

  • How can we use the empowerment of this model in our own practice?
    ~~~~~~~~~~~~~~~~~~~~~~~~

    FAQ’s for the Wellness and Advocacy Center

    What are the hours?
    10am-2pm Mon, Tues, Thurs, Fri
    11am-3pm Wed
    Who can go?
    The Wellness center offers services to people in Sonoma County suffering with mental health challenges.  It operates as a self-help, drop in style center!  

    What is the cost?
    It does not cost anything to become a member; you simply do a 45-minute interview.
    http://wellnessandadvocacy.org/membership.php
    What services are provided?
    Counseling, art, career services, gardening/free time, music, group support

    Can I volunteer?
    Yes! We have a multitude of volunteer positions available; you can find them listed here:
    http://wellnessandadvocacy.org/volunteer.php
    Is there food? Yes, there is food available.

    Can I sign up for housing from the Center?
    Not directly, however there is Internet access and we can help you access applications via the Internet and find out who to contact.  We also have a resource group this October that can help facilitate you in finding information about housing!
    Can I sleep there? No, unfortunately we are not a residential facility.

    Is there exercise available?
    We offer a walk/stretch group everyday for 30 minutes.  We do not have any official facility for exercise, but walking and stretching are a great way to get in exercise and get your body moving!
    Do you do support groups? Yes we offer a variety of support groups! New in October we have a Benefits of Working Group, a Resource Group and a Health Education group!  We are adding new groups all the time.  Visit our Group Website for more information: http://wellnessandadvocacy.org/files/Groups.pdf

    Do you have other resources available? Yes! We have a lot of resources for other facilities and access to health information

    Why are your hours so short? 
    Mainly funding and to give more presence/quality 

    ~~~~~~~~~~~~~~~~~~~~~~~~

    LOCAL PEER RECOERY MODELS

    Peer-Run Organizations – Sonoma County
    Wellness & Advocacy Center:
    Free, self-help, peer-run program at 3400 Chanate Road, Santa Rosa
    Highlights of the program include: Art Program, Organic Garden, Career Services, Music, Movies, Monthly Groups, and Computer Lab. Mission Statement: “Together, we are moving toward mental health recovery in a sage, non-judgmental peer community.”
    Petaluma Peer Recovery Project:
    A volunteer-run program funded by Sonoma County Behavioral Health Division located at 1360 North McDowell Blvd, Petaluma.
    Highlights include: support and activity groups, one-on-one peer support (Spanish and English), and information and referral to other community resources.
    Open Monday, Wednesday, and Thursday 10 am – 3pm
    Russian River Empowerment Center:
    Self-help, drop-in center for people who identify as having mental health challenges. Highlights include: groups, field trips, workshops, volunteer opportunities, and resource referrals
    Corinne Camp Action Network, CCAN:
    Peer-Run advocacy and resource network that promotes the empowerment of mental health consumers in Sonoma County. Current projects include: reaching out to diverse groups of people in Sonoma County, educating the community and reducing stigma through their Speaker’s Bureau, and a proposal for a Friendship Line (anyone can call and talk in order to receive support)
    National Empowerment Center:
    NEC is a consultation resource for consumer-run organizations. They keep an updated list of consumer-run organization and advocacy groups in all 50 states. Staff provides nation-wide training, lectures, and resources based recovery, empowerment, advocacy, and self-help. The center focuses on shifting our current mental-health system to include more recovery-oriented and consumer- and family-driven approaches.
    NEC has a toll-free information and referral line: 800-POWER2U (800-769-3728)